Elden Ring
Started
March 2
Paused
March 19
Resumed
April 1
Finished
April 14
A game backlog tracker for people who want a complete personal library, not a noisy social feed. Import your Steam library, add non-Steam games by hand, and keep a readable record of what you started, finished, dropped, rated, and reviewed.
A better memory
Start it. Drop it. Finish it years later. The timeline stays visible the whole time.
Timeline snapshot
Start
to
finish
The game has a visible life cycle instead of scattered dates hidden in fields.
Started
Mar 2
Paused
Mar 19
Resumed
Apr 1
Finished
Apr 14
Started
March 2
Paused
March 19
Resumed
April 1
Finished
April 14
Started
January 8
Finished
January 14
Beyond synced libraries
Physical copies, delisted titles, retro games, and platforms that don't sync still belong in your library. Manual entry is first-class.
All trademarks are property of their respective owners.
1 in 3
games in user libraries were added manually, not from a Steam import.

TLOU Part I

Cyberpunk 2077

Red Dead II

Rocket League

Nioh 2

Sekiro
Any game, any platform, any edition. If you played it, it belongs here.
Public profile
videogamebacklog.com/u/johndoe
Pinned



Recent activity
BalatroPLAYING8.0/10
Elden RingCOMPLETED9.0/10
Dave the DiverDROPPED7.0/10Shareable link
One URL for your whole library.
Curated visibility
Pin what matters. Hide what doesn’t.
Honest ratings
Scores that shift as your opinion does.
FAQ
Community-driven and built in public. Help shape the next version by telling us what would make your backlog easier to trust, share, and actually play.
It is a video game backlog tracker for organizing your personal game library, recording play history, and publishing a shareable profile that reflects your actual taste.
Yes. Steam import is just one input. Manual entry is first-class, so console games, physical copies, retro games, and delisted titles can still live in the same library.
Because this keeps status, dates, ratings, reviews, and visibility together in a format that stays readable over time and is built to be shared publicly when you want it to be.